Seeking advice and input for designing MV

Ideas, advice, tips, and tricks regarding the building and creation of mutant vehicles in Black Rock City
User avatar
EGAZ
Posts: 607
Joined: Mon Apr 18, 2016 8:44 pm
Burning Since: 2016
Camp Name: Camp2 -Doin' What We Do!!
Location: Arizona
Contact:

Re: Seeking advice and input for designing MV

Postby EGAZ » Sun Jul 03, 2016 10:52 am

Though I agree that changing out with cheap paper filters through the week should be fine.

True on all counts. :)
2nd time better than the first. And the first was pretty Freakin' Great!
I am Camp2. - A solo camp - Stop by and say Hey!, 8) Gotta beer?

If you are another Solo Burner & very 'Radically Self Reliant' - Maybe we can 'Do What We Do!' :P

User avatar
A-RockLeFrench
Posts: 757
Joined: Fri Jul 30, 2010 8:03 pm
Burning Since: 2010
Camp Name: TECTONIC
Location: Jefferson

Re: Seeking advice and input for designing MV

Postby A-RockLeFrench » Sat Jul 23, 2016 12:04 pm

You guys fucking rock!

I really appreciate all the input from the Bonerpillars honorary engineering department :wink: !

Next question: communication. We intend to have radio communication between driver and safeties/spotters/walkers.

We are looking at these:


I don't know much about radios but I remember hearing that there is quite a bit of interference and busy channels out in BRC. Any input on if these will work out there with the thousands of supposed channel combos?

User avatar
Popeye
Posts: 575
Joined: Thu Aug 15, 2013 10:39 pm
Burning Since: 2013
Camp Name: Beaverton
Location: Where the east wind blows

Re: Seeking advice and input for designing MV

Postby Popeye » Sat Jul 23, 2016 1:31 pm

Don't rely just on voice, put an emergency STOP NOW button on the outside where the the spotters can get to it.
nobody wants to live in a world with only one flavor...

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Sat Jul 23, 2016 2:10 pm

Those radios are pretty much garbage, but should work if all you want them for is in the immediate vicinity of the B-Pill.
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.

User avatar
GreyCoyote
Posts: 2137
Joined: Mon Feb 18, 2013 8:24 am
Burning Since: 2000

Re: Seeking advice and input for designing MV

Postby GreyCoyote » Sat Jul 23, 2016 5:12 pm

ARock: can you provide a working link to the radios you are looking at? Would love to help but just get an Amazon advert.
"To sum up my compassion level, I think we should feed the unwanted animals to the homeless. Or visa versa. Too much attention and money is spent on both."
(A Beautiful Mind)

User avatar
A-RockLeFrench
Posts: 757
Joined: Fri Jul 30, 2010 8:03 pm
Burning Since: 2010
Camp Name: TECTONIC
Location: Jefferson

Re: Seeking advice and input for designing MV

Postby A-RockLeFrench » Sun Jul 24, 2016 12:37 am

these things

Sorry about the shitty link!

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Sun Jul 24, 2016 1:46 am

GMRS radios like those Talkabouts are really junk. 23 mile range? Across outer space maybe, if the sunspots are just right.
The only way they would talk two miles is if you set them on fire and made smoke signals.

Talk to Grey Coyote about radios, or at least get MURS radios.

They will work if you only ever intend to use them right in the immediate vicinity of your MV. beyond that, a good megaphone might work better.
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.

User avatar
GreyCoyote
Posts: 2137
Joined: Mon Feb 18, 2013 8:24 am
Burning Since: 2000

Re: Seeking advice and input for designing MV

Postby GreyCoyote » Sun Jul 24, 2016 3:00 am

I'm with Capt: save your money. Blister pack radios such as those are a waste.

I'd grab some Baofengs or Retevis radios made for hams and use those. Much better range and quality of audio. Very configurable. They are capable of tuning across a very wide range. Set them to a license-free MURS freq (use 1,2 or 3, but stay off 4 and 5 as a courtesy to the BMORG) and you will be good to go. Or talk to a ham (or PM me) for a list of simplex amateur freqs. Do NOT just "pick one" as there is a fairly intricate band plan that needs to be observed. All the ham freqs require a license, but its simple to get and a lot of fun.

As to range, forget the claims on the box. At these freqs, its all line-of-sight so the old adage applies: "if you can see it, you can talk to it". Range is more a function of height, not so much power. A kilowatt of power is useless if there is a hill in the way, conversely you can (and hams routinely do) hit the International Space Station from their backyards with 3 watts or less.
"To sum up my compassion level, I think we should feed the unwanted animals to the homeless. Or visa versa. Too much attention and money is spent on both."
(A Beautiful Mind)

User avatar
A-RockLeFrench
Posts: 757
Joined: Fri Jul 30, 2010 8:03 pm
Burning Since: 2010
Camp Name: TECTONIC
Location: Jefferson

Re: Seeking advice and input for designing MV

Postby A-RockLeFrench » Wed Aug 10, 2016 11:01 pm

I think the radio situation is under control . Eplaya rocks.

In other news: Oh man, oh man oh man.. I have 10 days until we load this thing on a truck! :shock: What the fuck did I sign up for?! We have a long way to go. Pretty sure will still be work in progress when it hits the playa...



Anyways.. Got a few things left to order (love that spamazon prime) and I'm wondering what the fuck to do about headlights. The wrap that hides the engine compartment covers the headlights, I want to keep them covered. I think the cut out thing looks cheesy. Was thinking about mounting a couple floodlights (maybe 12v) higher up on the front, in the mouth, pointing down. Added bonus that pedestrians in the front won't have headlights in their eyes. What do you guys think?

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Thu Aug 11, 2016 5:28 am

That will be fine and good on ya for not using the stock original lights, it ruins the effect and makes it look "truck".
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.

cruizer
Posts: 12
Joined: Mon Feb 28, 2011 10:24 am
Burning Since: 2012
Location: San Diego

Re: Seeking advice and input for designing MV

Postby cruizer » Fri Aug 12, 2016 12:45 pm

Thank you for this fantastic thread! It offers such great insight into the process of creating a Mutant Vehicle to someone like me who is contemplating the creating of an MV. Thank you to all contributors for the info because it helps with my questions too!

User avatar
A-RockLeFrench
Posts: 757
Joined: Fri Jul 30, 2010 8:03 pm
Burning Since: 2010
Camp Name: TECTONIC
Location: Jefferson

Re: Seeking advice and input for designing MV

Postby A-RockLeFrench » Sat Aug 13, 2016 5:51 pm

cruizer wrote:Thank you for this fantastic thread! It offers such great insight into the process of creating a Mutant Vehicle to someone like me who is contemplating the creating of an MV. Thank you to all contributors for the info because it helps with my questions too!


heres the question I should have asked at the beginning of this thread: "Is this project going to consume my life, deprive me of sleep for months, make my girlfriend hate me, drive me insane, and cost WAY more money then I anticipated?"

What do you think the answer to that question is? Think about that while you contemplate creating your MV. :mrgreen:

User avatar
BBadger
Posts: 5672
Joined: Wed Jan 19, 2011 10:37 am
Burning Since: 2018
Location: (near) Portland, OR, USA

Re: Seeking advice and input for designing MV

Postby BBadger » Sat Aug 13, 2016 6:50 pm

The answer would be: yes, but it'll be worth all that.
"The essence of tyranny is not iron law. It is capricious law." -- Christopher Hitchens

Hate reading my replies? Click here to add me to your plonk (foe) list.

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Sat Aug 13, 2016 11:36 pm

Even after the initial build, every year you bring it, it'll be the same. Maintenance and upgrades etc usually end up snowballing to make it MORE expensive and time consuming as it goes.
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.

cruizer
Posts: 12
Joined: Mon Feb 28, 2011 10:24 am
Burning Since: 2012
Location: San Diego

Re: Seeking advice and input for designing MV

Postby cruizer » Mon Aug 15, 2016 8:35 am

In my sailing days there was the often repeated saying about boats
"Boats are holes in the water in which to throw money" and also "If you wanna know racing sailboats is like, just stand under a cold shower tearing up hundred dollar bills"

I imagine both quotes would apply to building/maintaining an MV. :roll:

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Mon Aug 15, 2016 8:46 am

Now consider that my MV is a boat...
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.

User avatar
Doctor VonBacon
Posts: 108
Joined: Fri Aug 16, 2013 3:05 pm
Burning Since: 2013
Location: Somewhere in Time

Re: Seeking advice and input for designing MV

Postby Doctor VonBacon » Mon Aug 15, 2016 8:48 am

BOAT : Break Out Another Thousand.

MV : Money Vacuum

BOAT + MV = Spending to rival the federal government.
Last edited by Doctor VonBacon on Mon Aug 15, 2016 8:54 am, edited 1 time in total.
I like eggs.

User avatar
Ratty
Posts: 5450
Joined: Fri Nov 11, 2011 6:43 pm
Burning Since: 2008
Camp Name: Tiger Man

Re: Seeking advice and input for designing MV

Postby Ratty » Mon Aug 15, 2016 8:52 am

This thread makes me look closely at the MVs. Even the simplest vehicle is a huge time and money drain.
Pictures or it didn't happen Greycoyote
I a recovering swagaholic I have to resist my grabby nature VultureChow
Those aren't buttermilk biscuits I'm lying on Savannah
We're out there to play like adults with no adult supervision CaptG

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Mon Aug 15, 2016 9:05 am

Well... the simple decorated gold carts aren't. Fortunately people like A-Rock step it up and bring the "Oh wow!!"
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.

User avatar
Doctor VonBacon
Posts: 108
Joined: Fri Aug 16, 2013 3:05 pm
Burning Since: 2013
Location: Somewhere in Time

Re: Seeking advice and input for designing MV

Postby Doctor VonBacon » Mon Aug 15, 2016 9:22 am

Captain Goddammit wrote: Fortunately people like A-Rock step it up and bring the "Oh wow!!"


You're no slouch in that department, either, Captain. Your investment of time, talent, and $$$ show.
I like eggs.

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Mon Aug 15, 2016 10:56 am

shows I'm not the smartest motherfucker thar ever lived...
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.

User avatar
A-RockLeFrench
Posts: 757
Joined: Fri Jul 30, 2010 8:03 pm
Burning Since: 2010
Camp Name: TECTONIC
Location: Jefferson

Re: Seeking advice and input for designing MV

Postby A-RockLeFrench » Mon Aug 15, 2016 11:41 am

Money vacuum! Fucking A...

I have no idea how I'm going to have this together enough to load it on a trailer in 5 days. Five Fucking Days!! :shock: Good grief, talk about not being the smartest motherfucker ever...





oh my god oh my god oh my god

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Mon Aug 15, 2016 1:41 pm

Gawd speed!
I know all too well the exhaustion from working early morning to late night, weeks on end, trying to get what didn't seem like THAT much work done!
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.

User avatar
Dr Helix
Posts: 972
Joined: Tue Jun 23, 2009 1:38 pm
Burning Since: 2008
Camp Name: Interaction Cafe
Location: Hayward, CA

Re: Seeking advice and input for designing MV

Postby Dr Helix » Mon Aug 15, 2016 1:59 pm

This is why I stayed small all these years with the golf cart frame/mini semi. Had it now for four years and I'm still tinkering, adding or repairing plus a full trailer transport up there. I can't even imagine all the work that goes into a large MV. I agree with everyone here though that it will be worth it. And if it's not perfect this year who cares? All the more to tinker with in the off season. Good luck and see you out there! I'm the Captain's wing man this year. Should be fun.
"Love, Rockets and write when you get work"

User avatar
Doctor VonBacon
Posts: 108
Joined: Fri Aug 16, 2013 3:05 pm
Burning Since: 2013
Location: Somewhere in Time

Re: Seeking advice and input for designing MV

Postby Doctor VonBacon » Mon Aug 15, 2016 7:09 pm

Captain Goddammit wrote:shows I'm not the smartest motherfucker thar ever lived...


Eh, you probably would have just wasted that money on booze, loose women, and other moral turpitude.

...and who wants to see that.
I like eggs.

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Tue Aug 16, 2016 7:40 am

Well my goddamm boat keeps catching fire every time I start it up. Exhaust is contacting the hull at bottom of transom.
Sawzall time.
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.

User avatar
GreyCoyote
Posts: 2137
Joined: Mon Feb 18, 2013 8:24 am
Burning Since: 2000

Re: Seeking advice and input for designing MV

Postby GreyCoyote » Tue Aug 16, 2016 2:11 pm

You just need a wet exhaust... (Ducking)
"To sum up my compassion level, I think we should feed the unwanted animals to the homeless. Or visa versa. Too much attention and money is spent on both."
(A Beautiful Mind)

User avatar
A-RockLeFrench
Posts: 757
Joined: Fri Jul 30, 2010 8:03 pm
Burning Since: 2010
Camp Name: TECTONIC
Location: Jefferson

Re: Seeking advice and input for designing MV

Postby A-RockLeFrench » Sun Aug 21, 2016 12:42 pm

How's the boat?



BP left on a trailer this morning. won't see it again until Thursday...

Realized as we're loading it that I did not leave access to the gas cap. :lol:

cruizer
Posts: 12
Joined: Mon Feb 28, 2011 10:24 am
Burning Since: 2012
Location: San Diego

Re: Seeking advice and input for designing MV

Postby cruizer » Mon Aug 22, 2016 9:36 am

Fare thee well all burners and MV builders, enjoy the playa. Alas I am unable to go this year. Please, mourn my absence.

User avatar
Captain Goddammit
Posts: 7938
Joined: Sat Sep 06, 2003 9:34 am
Burning Since: 2000
Camp Name: First Camp
Location: Seattle, WA

Re: Seeking advice and input for designing MV

Postby Captain Goddammit » Mon Aug 22, 2016 10:39 am

Oops haha. I've intentionally got my gas filler cap located under the aft deck where I have to open the engine hatch to get at it. That prevents ignoring things down there.

I took care of the issue that was making the boat catch fire every time I ran it.

I worked and spent a LOT more on the trailer and the truck than on the MV.
That's a point a lot of new or would-be MV builders don't consider. You gotta be able to haul the thing!
GreyCoyote: "At this rate it wont be long before he is Admiral Fukkit."
Delle: Singularly we may be dysfunctional misfits, but together we're magic.


Return to “Building Mutant Vehicles”

Who is online

Users browsing this forum: sparr and 2 guests