Need OBJ, SVG files of art/camps for VR/AR app
Posted: Sat Aug 05, 2017 1:46 pm
Hi folks
I'm working on a VR/AR app, and I'd like to import any art exhibits, "the man", or anything else as real physical objects.
This would be both Mobile as well as "room scale VR" although I don't plan on bringing a PC VR headset to the burn, I will have a "Cardboard" VR if I get the app ready in the next two weeks.
Send me your poor, your tired, your OBJ files.
I can generally handle OBJ, FBX, Alembic (ABC), DAE, or anything blender can handle. (If you don't know what this means, you probably don't have what I need, although I'd be glad to explain it ...)
My initial goal is to just get something running, so you can take your mobile and via AR "look around" and see where you are, where art objects are, etc. although with time my goal would be to have people submit photos, 360 video, etc. so that you can browse and click on images to relive the burn ...
== John ==
aka Country Club
"The Cube is NOT a lie ..."
I'm working on a VR/AR app, and I'd like to import any art exhibits, "the man", or anything else as real physical objects.
This would be both Mobile as well as "room scale VR" although I don't plan on bringing a PC VR headset to the burn, I will have a "Cardboard" VR if I get the app ready in the next two weeks.
Send me your poor, your tired, your OBJ files.
I can generally handle OBJ, FBX, Alembic (ABC), DAE, or anything blender can handle. (If you don't know what this means, you probably don't have what I need, although I'd be glad to explain it ...)
My initial goal is to just get something running, so you can take your mobile and via AR "look around" and see where you are, where art objects are, etc. although with time my goal would be to have people submit photos, 360 video, etc. so that you can browse and click on images to relive the burn ...
== John ==
aka Country Club
"The Cube is NOT a lie ..."