vargaso wrote:Our camp got ZERO tickets so far. Wow. We've usually scored about 50% of what we needed in the main sale, doesn't look like we'll get even close to that this time. We bring art projects and volunteer around, but we're not a registered camp, so no DGS tickets. Well...
I'm a registered (non-theme) camp w/ a licensed mutant vehicle. We've had the license only 2 years. We got 2 tickets in the DGS. Not sure if we hit the 50% coverage in the main sale for the camp, but it was pretty close.
So i'm left with the question as to whether i missed something or did something wrong OR there was some kind of glitch due to an overload of the system. Either way i will remain doggedly self reliant and pursue the STEP tickets and the next sale in mid-April.
You missed nothing. Here's how the system works (as best as I can tell).
-There's a pool of tickets
-X number of people are taken from the queue to check out [let's assume 10 for simplicity] where they designate how many tickets (Y) they want
-Y tickets are put in carts (and removed from the pool)
-Transactions are either complete, and tickets are removed from the carts (and out of the system), or the transactions fail and tickets are put back into the pool.
-More users are taken to checkout. Rinse -> Repeat[Skip to where there are 5 tickets left]
-10 users at checkout all have the same screen showing tickets available, even though there is only 5.(Loop Start)
-All 10 of them attempt to put 1 ticket in their cart.
-5 succeed, but 5 are given the error that tickets are not available and no option to select any.
-I believe 5 more people are taken to checkout at this point, despite the fact there are basically no tickets.
-There are 5 tickets in carts, and no tickets in the pool right now. The 5 left behind guys are continually refreshing their page as are the 5 latest additions to checkout.
-Four people succeed at checkout, but one poor sap realizes he only uses American Express, and cannot purchase a ticket. His ticket goes from his cart back into the pool.
-Everyone at checkout refreshing will see this one ticket available.Go back to loop start
The carts are decoupled from the queue. Checkout continually lets people in from the queue, regardless of ticket availability. As people leave checkout (either in failure or success) more are let in. Sometimes tickets go back into the pool.
It's aggravating as fuck, but it's better than what's been had before, and honestly I think it went pretty smoothly this year. It would be nice if the system would not let people into checkout if their order could exceed the number of available tickets. When the ticket pool gets down to 100, only 50 could be allowed in checkout. If 25 bought 2 tickets and 25 bought 1, then 12 people are let in. Etc., etc. That might have prevented me from getting my one ticket, ironically, so maybe I should shut up.
MODS: Sorry about all the posts... I come from a place where the edit icon and the quote icon are switched.