Mega MOOP?

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SoundMan
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Mega MOOP?

Post by SoundMan » Fri Feb 03, 2006 1:06 pm

I'm very interested in the Megapixel project, but I'm concerned about the MOOP potential despite best intentions and planning. Especially, if the assembly is done "interactively" a pixel at a time with folks walking on other pixels, the opportunity for loosening fabric to be blown away at the first big howler is large.

Have we considered other methods of pixelization, primarily directional raking/ploughing/furrowing of the playa to create a grayscale/shadowscale image? Foot paths between the rows of pixels would be possible (unlike with fabric), if needed. The direction of furrowing would be one variable with the spacing/width of the furrows being another.

This being said, I've done cable burying detail on the playa before, and the ground can be very hard. I think mechanical means would have to be employed.

Sound Man

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Chai Guy
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Post by Chai Guy » Fri Feb 03, 2006 1:11 pm

Sound man, you might want to contain these questions in the thread that has already been started to discuss the megapixel project. There is a better chance they will be seen by people with an interest in the project.

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SoundMan
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Joined: Fri Feb 03, 2006 7:10 am
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Camp Name: Joyism in Silcon Village
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Nevermind Mega MOOP

Post by SoundMan » Fri Feb 03, 2006 1:44 pm

I'm cancelling this thread and restarting it (maybe) on the Megapixel thread. Sorry for the confusion.

Sound Man

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